Elevate Your Game Adult Basketball League Basketball · Co-Ed Advanced
- Team Fees
- Early Bird 700.0 per team + Transaction Fee
- Regular 750.0 per team + Transaction Fee
- Free Agent Fees
- Early Bird 75.0 + Transaction Fee
- Regular 75.0 + Transaction Fee
- Early Bird Registration $700 ends October 12th
- Season Begins October 17th
- Rosters Must Have Minimum of 7 players, Maximum of 10 players.
- Rosters MUST be finalized by Week 2 of season.
- Substitute Players will be charged $15 per game and must sign a waiver. (No Substitute players during playoffs)
- Forfeits will result in removal from league with no refund.
RULES:
Rules
- $750 per team. $50 ref fees per team each game.
- Free Agent Pricing: $75
- 8 Game Season plus playoffs.
- Two 20-Minute Halves (3 Minutes Halftime) with Running Clock, except Time-Outs, Injuries, Basketball rolling/bouncing significantly out of play.
- 1ST Half - Clock Stops in accordance with High School Rules during the last 2 minutes.
- 2ND Half - Clock Stops in accordance with High School Rules during the last 2 minutes.
- 5-minute overtime, we enforce the same rules for the clock as used in the Second Half.
- According to high school rules, the clock does not stop after a made basket unless under 2-minute mark.
- Mercy Rule: (2ND Half) If a team is up 20+ points, clock only stops for timeouts/injuries.
- Timeouts: Each team has two timeouts per half. They do not carry over. After a timeout, the clock starts as soon as a player inbounds touches the ball (including when a player is shooting foul shots).
- All clock starts will be at the refereeās signal. If a player is at the line when teams are coming out of a time-out, the clock will start when the player/shooter is handed the ball, unless the clock is under 2 minutes in the first and second half.
- Games are never to be stopped before time runs out unless both captains suggest/agree to end the game prior to time expiring.
- Fouls: If a player commits 6 fouls in one game, that player will no longer be allowed to play for the remainder of the game.
- If a player commits 2 technical fouls in the same game, they will no longer be allowed to play for the remainder of the game and subject to a suspension.
- All technical fouls will result in 2 shots and the shooting team receiving the ball.
- 7 team fouls in one half will result in 1 and 1 shooting foul.
- 10 team fouls in one half will result in a 2-shot shooting foul.
- All technical fouls will also be credited as a team foul.
- If a player receives their 6th foul and there are no other players to replace them, that player would be allowed to play the remainder of the game, but every foul that player commits, starting with the 7th, will result in a technical foul.
We have a zero-tolerance policy for unsportsmanlike conduct. To be unsportsmanlike is to act in a manner unbecoming a fair, ethical, honorable individual. It consists of acts of disrespect such as making debasing or critical remarks about or to an official or an opponent, or vulgarity such as the use of profanity whether or not directed at someone. The penalty for unsportsmanlike conduct is a technical foul, two free throws, unless the act is flagrant, when in such time, the offender can, at minimum, be ejected from the game, up to the maximum of banishment from our facility.
THERE ARE NO REFUNDS FOR PARTICIPANTS WHO VIOLATE OUR UNSPORTSMANLIKE POLICY.